Description
A winter map played at night: snow lies on every ledge and roof, the sky is dark, and the buildings are pale stone with arched openings and cracked plaster. Long lattice walls of open brickwork run beside the walkways, and one frame is taken inside such a lattice tunnel, roofed with the same grid, with wooden crosses planted in the snow. Elsewhere crates are stacked into a stair up a wall, and a dark blue pool of water sits under an arch below the snowline.
The map measures 5168 × 2640 × 2096 units and is modest in geometry: 2,751 faces on only 20 textures, none of them embedded in the .bsp, which is why the archive ships its own 2010.wad. Each side has 16 spawn points, so 32 players. There are no bomb sites, hostages or rescue zones; buy zones are on auto and go to the spawns. On the floor lie six M3 and two M249. Interactive parts are six ladders, five breakable objects and two water volumes. Snow falls as weather, and there is water to swim in.








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