Description

A frozen pond in a snow basin, ringed by rocky outcrops and low breeze-block walls. Wooden crates stand scattered across the pale green ice in the middle, more of them lined up as cover on the snow banks at either end, and one wall carries a small red sign. A view from above shows how the two halves mirror each other around the ice; another stands at snow level looking across it, with black and white striped rock rising on the left and a bank of cloud behind the far wall. A third looks along a snow ramp beside a brick wall with weapons laid out down the middle of it. The light is bright winter overcast and snow is falling.

The map measures 1536 × 1824 × 896 units. Fourteen spawns per side seat 28 players. Geometry is light at 1,400 faces and 16 textures, none of them packed into the .bsp, against 5,383 faces in de_dust2. The floor carries four of nearly every weapon in the game, from the TMP and MAC-10 up to the AWP and the M249, with four flashbangs, four HE grenades, two smoke grenades and four vests among them. There are no bomb sites and no hostages, but the map marks buy zones for both teams. Water sits under the ice, one object is breakable, and the archive ships the cs_snowbase texture set plus a radar overview image.

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