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CS 1.6 MapsWinterfy_amphitheatrum
Winter1 / 8

Description

A round stepped amphitheatre of pale stone sunk into a snowy landscape. The tiers run all the way around a flat arena floor, the stone is light grey and sandy, and snow lies over the steps and the arena, with snow falling in the frames. Weapon and grenade pickups are scattered across the tiers and the floor, including a medical kit and a few dry bushes; outside the ring the ground rises into snow-capped hills, some of them still showing green-yellow rock, and the sky is a flat white overcast. One frame looks down on the whole bowl from above, the others stand inside it at floor level with the tiers rising all around.

The bowl measures 2680 × 1376 × 1718 map units: a small footprint with a lot of height, since the seating steps climb well above the arena. Geometry is 2,439 faces and 22 textures, six of them embedded in the .bsp, against 5,383 faces and 44 textures in de_dust2. Four spawns per side seat eight players, which makes this a small-server map; there are no bomb sites, hostages or rescue zones, and the map has no buy zones, so the engine puts them at the spawns. Weapons come off the floor: two P90s, two M3s, two XM1014s, an AK-47, an M4A1, an SG 552, an AUG, an AWP, six HE grenades, four smoke grenades and four flashbangs, handed out through eight equipment entities. Eighty-five sprites carry the falling snow and the glints, with twenty-four non-solid decorative brushes, seven breakable objects, seven ambient sound sources, four doors and two water volumes. The sky texture is snowlake_, and the archive adds sounds and a radar overview image.

fy_amphitheatrum

WinterFight Yard (fy_)
Download · 2.1 MB
File size
2.1 MB
Date added
Aug 21, 2026
Max players
8
Weapons on the map
P90 ×2, M3 ×2, AK-47, XM1014 ×2, SG552, M4A1, AUG, AWP, HE Grenade ×6, Smoke Grenade ×4, Flashbang ×4
Buy zones
At the spawns (automatic)
Time of day
Day
Water
Yes

Tags

  • #New sounds53

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