Description
A sandstone fort standing on desert sand, walled in on all sides, with bare hills and a bright cloudy sky beyond the parapet. The blocks are carved with a running frieze, the same one used on the low walls of the classic desert maps, and wooden crates are stacked across the courtyards. A dark timber tower with a wide window rises in the middle, propped by long beams that double as ramps. Water sits in shallow tanks under open canopies, and one frame drops into an interior room lit by a single wall lamp, with crates and a lattice window.
The level measures 1920 × 2956 × 1476 map units, so it is tall for its footprint, and is built from 3,755 faces and 25 textures, two of them embedded in the .bsp. Sixteen spawns per side take 32 players. There are no bomb sites, hostages or rescue zones, but the map defines buy zones for both teams. The floor weapons are the round: four Scouts, two AWPs, two M4A1s, two AUGs, two SG 552s, two AK-47s, four flashbangs and four smoke grenades. Eight ladders connect the tiers, two water brushes fill the pools, and thirty illusionary brushes and ten sprites carry the decoration. The archive also installs the map sprites and a radar overview.








Comments