Description
An open landscape assembled from cubes. Grass-topped blocks step down in wide terraces to a sand shore and a flat blue expanse of water, with a band of brown earth showing under every ledge. Trees are square trunks carrying flat canopies of green leaf blocks, and grey stone cliffs rise on one side with a small stone structure and a stair of blocks cut into the slope. The sky is light blue with rectangular white clouds. The shots stay outdoors and show the same hill from three sides: this is terrain rather than architecture, with almost nothing built on it.
The map measures 4960 × 4832 × 1952 units, close to de_dust2 in footprint (4864 × 5600 × 960) but twice as tall. Twelve spawns per side seat 24 players. There are no bomb sites and no hostages, and buy zones are marked for both teams. Geometry runs to 6,725 faces and 28 textures, all packed into the .bsp; de_dust2 spends 44 textures on 5,383 faces, so this landscape is built by repeating a short list of block faces. The sky is the TrainYard set. Entities are few: 9 non-solid decorative pieces, two breakable objects, one door, one ladder and one equipment entity that arms players on spawn. The archive contains the .bsp alone.
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