Description

Everything here is under a roof: sand-coloured tiled walls and floors, wooden plank ceilings and dim warm lamps. One frame shows a wide hall with a stepped podium and lecterns at one end and a couple of café tables at the other. Another looks down a cell corridor lined with white bars and a single steel door. There is an armoury with rifle racks and medkits hung along two walls, a games room with a striped pool table and floor grates, an indoor football pitch with green turf, netted goals and a wire cage on the side, and a lounge washed in red, green and violet light around a low counter.

The map measures 4944 × 4848 × 704 units, which is a low ceiling for a compound this wide. Four counter-terrorist spawns face thirty-six terrorist spawns, so a full server of 40 sits in it. There are no bomb sites, hostages or rescue zones, and buy zones are left to the engine at the spawn points. All 72 textures are embedded in the .bsp, so the map pulls nothing from external wads; the geometry runs to 9,930 faces. Twenty-five doors, eight breakables, eight equipment dispensers, five light beams, four moving trains, four ladders, three rotating mechanisms and one body of water make up the working parts, and the archive adds ten sound files of its own.

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