Description
An alpine village built into a rock shelf. Half timbered houses with shingle roofs and painted beams stand around a cobbled square with a stone well, a small windmill with wooden sails, crates of wine, log piles, wrought iron fences and street lanterns. Other frames leave the square: a dirt path along a grey rock face with a tunnel cut through it and conifers growing out of the slope, a stream running past a wooden footbridge under a stone house, steps climbing to a terrace. Forested mountains fill the skybox and the light is that of a clear day with high cloud. One bomb site is marked with a red ring painted on the paving.
The map spans 6232 × 6904 × 1272 units and is built from 15,146 faces and 96 textures, all of them packed into the .bsp itself. There are 16 spawns per side, for 32 players. Two bomb sites, no hostages, and both teams get their own buy zone. The entity list is mostly scenery: 123 non solid decorations, 68 sprite props, 36 sprites, 22 ambient sound emitters, two beam effects and three breakable objects. Besides the .bsp the archive installs five models, 15 sounds, two sprites and a radar overview.








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