Description

A climbing route through a science-fiction facility. On one frame a metal catwalk runs between concrete silos under red emergency light; on another a grey lobby with a dispatch counter, potted plants and a wide light panel in the ceiling; a third looks at the place from outside, a square module hanging in the dark with lit strips around a round core. The interiors are pipework, grating and painted concrete, lit by fixtures rather than daylight, and one corridor carries a lit picture panel and small trees in planters.

The map is 7730 × 7798 × 4989 units and has CT spawns only, 24 of them, with no bomb sites, hostages or buy zones. Geometry is heavy for the engine: 27,363 faces and 550 textures, all packed into the .bsp, across 981 entities. Among them 98 ambient sounds, 45 doors, 31 sprites, 23 animated sprites, 20 illusionary brushes, 7 teleports, 5 breakables, 4 ladders, 2 rotating brushes, a train and a water brush. The archive is 122 files and installs 21 models, 71 sounds and 24 sprites of its own alongside the map.

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