Description

The map borrows the look of a metro system. One frame stands on a tiled platform in front of two train cars with their doors open, destination boards and route strips above them, and red canyon rock visible past the roofline. Inside, concrete halls run between white panelled walls: one holds a strip of blades set flush into the dark floor, another ends in a stepped block of crates with a hazard-striped column. A third frame shows a hall with hazard stripes, posters and a room signed as an armoury in two languages. Outside, a cable line carries suspended cars over a plaza laid with red and white stripes, under a clear daytime sky.

The map measures 6361 × 2591 × 1124 units, a long narrow strip with a low ceiling. Eight counter-terrorist spawns and twenty-eight terrorist spawns hold 36 players. There are no bomb sites, hostages or rescue zones, and the engine places buying at the spawns. The floor is loaded: eleven AK-47s, ten M4A1s, ten AWPs and 103 HE grenades. The geometry runs to 9,616 faces over 139 textures, all of them embedded in the .bsp. Twenty-one doors, thirteen ladders, five teleports, five light beams, four ambient sounds, two water volumes and a rotating mechanism drive the map, and the archive installs four sounds of its own.

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