Description
An industrial yard with a few buildings around it. The main hall is timber framed: plank walls and a pitched plank ceiling with skylights and hanging lamps, empty shelving racks along one side and a green wooden gate at the end. Outside, concrete walls with red and yellow hazard striping carry a steel door marked SECURITY, a barred window and a ventilation grille; the ground is grass and gravel. A third area is a corrugated metal shed with a girder truss overhead and crates on a dark floor. Above the roofs the sky is drawn at sunset, orange clouds over a mountain ridge, which does not match the daytime look the file name suggests.
A compact site, 3144 × 2593 × 608 units, but dense: 5,745 faces on 102 textures, all of them embedded in the .bsp. There are 18 CT spawns and 20 T spawns, room for 38 players. No bomb sites, hostages or rescue zones, and buy zones are on auto, so the engine places them at the spawns. The floor arsenal is unusually full: ten kevlar vests, two TMP, two P90, three G3SG1, three M249, two XM1014, two AUG, two smoke grenades, two flashbangs, four HE grenades, two AK-47, two M4A1, two SG 552 and an AWP. Interactive parts include 20 breakable objects, 20 see-through blocks, six doors and one moving platform. The archive also installs its own sounds.








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