Description

The frames split into two very different halves. One opens onto a jungle gorge: mossy rock walls, a tall waterfall dropping into a green pool, trees clinging to the ledges and more cliffs behind them. The other two are dark interiors of cave and cut stone, where wall torches are the only light and blocks of masonry form the steps and ledges to climb.

The map is 6048 × 3344 × 6752 units, and the height is the point of it. There are 32 CT spawns and no T side, no bomb sites, hostages or buy zones. Geometry is 14,140 faces and 86 textures packed into the .bsp, more than twice the 5,383 faces of de_dust2, with 613 entities: 43 sprites, 37 ambient sounds, 36 trains, 19 water brushes, 13 illusionary brushes, 5 doors, a ladder and a teleport. Two AWPs and a Scout lie on the floor. Sky forest. The archive also installs a set of sounds.

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