Description
A version of the assault yard under a warm evening sky, closed in by tall brick walls. One frame shows a red brick building with boarded windows and a red fire ladder climbing to an open concrete gallery with black railings, a corrugated hangar behind it and a military truck parked below by a dumpster and a wooden crate. Another looks along the yard: a stack of red and blue containers in front of the hangar, a white container on the asphalt, a fenced strip of grass with a bare tree growing out of it. Under all this runs a concrete basement level, lit by green fluorescent tubes, with more containers, crates and a walkway of metal grating along one wall.
The map is compact on the ground, 3560 × 3197 × 1516 units against 4000 × 4288 × 1216 for the original cs_assault, but its geometry is more than twice as dense: 7,315 faces on 193 textures, none of them packed into the .bsp, where the stock map has 3,206 faces on 182 textures. Both sides get 15 spawn points, so 30 players fit. Four hostages are placed, with three rescue zones, and buy zones are on auto, so the engine puts them at the spawns. Interactive parts include 17 breakable objects, 13 ladders, a door and a water volume. Alongside the map the archive installs its own .wad file and one extra file for the maps folder.
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