Description
A night version of the assault block, dark enough that most frames are lit only by single lamps. Underground there are concrete cellars with mossy skirtings, military and wooden crates in the corners and a garage-style opening looking into the next room; one corridor is painted entirely red by a lamp above a ladder at its far end. Above ground the yard is asphalt, with a stack of white containers next to blue ones, a corrugated hangar, a brown brick tower with a red fire ladder up its face, a truck by the kerb and city towers with lit windows closing the view. A narrow gap between metal sheds holds two crates as a step up.
The map measures 3828 × 3992 × 1472 units, slightly tighter on the ground than the 4000 × 4288 × 1216 of the original cs_assault. Its geometry comes to 5,513 faces on 258 textures, of which 3 are packed into the .bsp; the stock map does the same job with 3,206 faces on 182 textures. Both teams get 16 spawn points, so 32 players fit. There are four hostages and one rescue zone, and both sides have their own buy zones. The map runs 2 breakable objects, 8 ladders and 3 doors, along with 28 see-through decorative brushes. There is no water. Besides the map the archive brings one extra file for the maps folder.
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