Description
A walled courtyard under deep snow, with a snow-covered mountain filling the horizon behind the walls. The masonry is pale grey block with a carved band running along the top of the wall, broken by arched wooden doors and small blue-glazed windows. Snow covers the floor, the crates and the low barriers evenly, so the whole arena reads white with only the wood and the blue glass giving colour. A cobbled path shows through the snow along the axis of the yard, running from one door to the other. One shot is taken from a corner above, another from the middle of the far side, a third down the path and a fourth at eye level on the open floor. Weapons lie on the snow in the wider views.
The yard measures 1696 × 1728 × 608 map units, and the low ceiling of that box makes it a flat fight with no upper level. Ten spawns per side seat 20 players. There are no bomb sites, hostages or rescue zones, and buy zones are present on both sides. Everything is picked up from the floor: ten AK-47, ten M4A1 and four AWP, which matches the spawn count on either side twice over. The build is small, 1,409 faces and 13 textures with nine of them embedded, a fraction of the 5,383 faces of de_dust2. The sky uses a snowlake texture and the weather is set to snow; the archive carries the map and one more file in its maps folder.
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