Description
A single walled courtyard whose floor is a flat sheet of pale snow and ice. Rough stone walls run the whole way round, broken by arched openings and small wooden doors. Two long ramps climb from opposite sides onto a raised walkway that crosses the middle of the arena, with an arch beneath it and a squat tower above. Wooden crates stand in ones and twos on the ice and are the only cover that is not part of the walls. The light is flat daylight under a thin overcast, and nothing is visible beyond the enclosure.
The map measures 2080 × 3104 × 928 units. There are 16 spawns per side, so 32 players fit. No bomb sites, hostages or rescue zones, and buy zones are auto, so the engine sets them at the spawns. Geometry is 2,359 faces on 13 textures, a short list even for a duel arena, and the sky is the trainyard set. Interactive parts are minimal: one breakable object and a single weapon giver at the start. Besides the map, the archive ships its own .wad file.
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