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CS 1.6 Mapscs_artillery
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Description

A military depot walled off inside a canyon: grey concrete perimeter walls, a tiled yard, and red rock spires rising past the wall on every side under a bright cloudy sky. The yard holds a green truck with a flatbed and a forklift on it, a second tractor unit, a rusty shipping container, a brick outbuilding and a corrugated shed; another frame has a row of small tents lined up along the wall. The interiors are dim: a barracks of green bunk beds over a chequered floor with a concrete staircase, and a plank-floored hall where hostages in white stand by a pair of lockers.

The base is 5016 × 1972 × 768 map units, a narrow strip rather than a square. Ten spawn points per side seat 20 players. There are no bomb sites; three hostages are placed, but the map has no rescue zone at all, and with no buy zones the engine puts them at the spawns. Geometry is 12,559 faces on 178 textures, none of them embedded, which is a heavier build than cs_italy at 8,528 faces. Fifteen brushes break, twelve non-solid ones decorate, five crates can be pushed, four doors open, and there is water somewhere in the compound. The archive also installs its own models, an ambience sound, sprites, a radar overview, and the liquids, spraypaint and xeno .wad files the map was built with.

cs_artillery

Hostage Rescue (cs_)
Download · 6.8 MB
File size
6.8 MB
Date added
Oct 9, 2026
Max players
20
Buy zones
At the spawns (automatic)
Time of day
Day
Water
Yes

Tags

  • #New sounds81

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