Description
de_dust2 under snow, at night. The walls, arches and window slits of the original are still there, but the sandstone has gone pale grey and every horizontal surface carries a crust of snow; the cobbles of the ramps show through it in patches. The sky is dark and overcast. Fir trees stand in the corners and beside doorways, wrapped presents in red, green and purple sit on the ground and on ledges, a loaded sleigh waits on a raised platform, and one crate stack has been replaced by a block of pale ice. The shots take three different corners of the map and each of them has this dressing.
The map measures 4864 × 5152 × 960 units, all but identical to de_dust2 at 4864 × 5600 × 960. Twenty spawns per side seat 40 players. Both bomb sites are in place, there are no hostages, and buy zones are marked for both teams. Geometry has grown with the decoration: 7,479 faces against 5,383 in de_dust2, with 34 textures, all of them packed into the .bsp. The sky is the arcn set and the weather is snow. The trimmings are counted in entities: 42 non-solid decorative pieces, 21 animated sprites, 10 breakable objects and 9 ambient sound sources. Besides the map, the archive installs four models of the xmasblock set, its own sounds and extra files in the map folder.
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