Description
A three-storey school and its yard. The facade is white panel with long ribbons of windows; the entrance sits under a flat canopy carried by red brick piers, with double doors and a notice board beside them, and the yard in front is paved with large concrete slabs and lined with flagpoles. Behind the concrete fence stand trees in autumn colour, and the sky is a low grey overcast; the map is set to rain. Two shots go inside: a gym with wall bars and a row of basketball backboards under white beams and a wooden floor, and a lobby where a wide concrete staircase comes down to a chequered floor with pictures hung along the wall.
The map measures 4368 × 3584 × 800 units, wide and low. There are 14 spawns per side, so it seats 28 players. No bomb sites: four hostages, one rescue zone and marked buy zones for both sides. Geometry runs to 8,444 faces and 121 textures, close to cs_italy (8,528 faces), and the entity count of 508 is what fills the rooms out: 67 sprites and 63 cycler sprites for lamps and small props, 34 breakables, 27 ambient sound emitters and 10 illusionary brushes. The archive brings its own .wad, nine models, a sprite folder and a set of ambience sounds.
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