Description

A fort courtyard built of pinkish mud brick: a ring wall with arched niches, small barred windows and wooden double doors, and in the middle a raised block with a long ramp running down from it to the floor. Wooden crates stand in the open, a cobbled path leads through the central arch, and a small domed turret tops the structure. One shot looks along the ramp from the courtyard floor, another faces the arched front wall from further back. The light is daytime under high thin clouds.

The map measures 2048 × 3072 × 928 units, a deep rectangle with one raised spine down the middle. Sixteen spawns per side let 32 players in, one per spawn. No bomb sites, hostages or rescue zones; buy zones are auto, so the engine places them at the spawns. Two func_illusionary surfaces can be walked through and a game_player_equip hands out the loadout. The geometry is 1,624 faces on 18 textures, all packed into the .bsp. Sky trainyard, no water. The archive carries the .bsp only.

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