Description

A rainy outpost among rocky hills, lit by a low sun that turns the overcast yellow. Log cabins and camouflaged concrete bunkers stand on open ground, with wooden crates and a plank walkway between them. One frame goes inside a stone storehouse: crates, metal lockers, a hazard-marked box and a window looking out on the hillside. Another passes under a stone arch toward red-and-white striped blocks set into the slope, with an iron ladder climbing the rock beside them.

The map covers 5456 × 5920 × 1432 units. It has 23 CT and 24 T spawns, seating up to 47 players. There is one bomb site, no hostages, and no buy zones of the map’s own, so the engine places them at the spawns. Geometry is 12,984 faces on 83 textures, about twice the face count of de_aztec (6,262). Seventeen breakable brushes and eleven ladders make up most of what the player touches, along with two pushable crates, a water volume and a fog entity. Beyond the map the archive installs gsg9 and guerilla player models and sounds under ambience, misc and storm.

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