Description

A black Desert Eagle built up with attachments and dropped into the sniper slot: a long suppressor on the muzzle, a red dot sight on a raised mount with an orange lens, and a laser module under the frame throwing a red beam and a dot out ahead of the player. The slide and frame stay matte black, and the hand is gloved in dark grey with pale tan patches across the knuckles.

Two models, no player version: the first-person one at 3572 polygons against 1126 on the stock Scout, and the world model at 2928. Eleven textures on the view model, and most of them go to the fittings rather than the pistol — separate maps for the suppressor, the laser, the sight base and its 512×256 reticle sheet, plus tiny 8×3 and 40×42 strips for the dot itself. The animations are short: idle, both firing takes and the draw run around twenty to thirty frames, the reload sixty-five. No sounds ship with it.

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