Description

The predator bow from Crysis 3, held low and angled across the screen: a green receiver with dark panels, long dark limbs ending in wood-toned tips, a thin string stretched across the whole frame and a bolt lying in the rail. A small sight and a folding arm sit on top of the body, and the arm holding it is covered by a black sleeve with a grey and yellow glove at the wrist.

The geometry is far past what GoldSrc usually carries: 20233 polygons on the first-person view against 1126 on the stock Scout, and 12997 on the world model, spread over eight texture sheets close to 512×512 each plus two more for the hands. The view model runs on 42 bones with idle, two shot takes, reload and draw, and no inspect animation. Four sounds come with it, and a scout.tga replaces the HUD icon so the weapon slot matches the bow. There is no player model, so from the outside the stock rifle stays.

Similar materials

Comments