Description

A dark repaint of the stock Scout. The render for this page came out empty, so nothing about the artwork is claimed here beyond what the files show: the texture names are the original base, rail, magazine, scope and scope_clamps, at the original sizes from 512×128 down to 128×64, which means the shapes are the stock ones and only the paint changed.

All three models ship: 1126 polygons on the first-person view, matching the stock rifle exactly, and 541 each on the player and world versions. Those two carry an extra scope2 sheet the view model does not use, so the optic reads differently from the outside. Animations are the stock idle, two firing takes, a sixty-one frame reload and a draw. The archive holds the models and nothing else.

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