Description
The blade is a flat orange-red covered in black comic-strip linework: jagged burst shapes, a bold lettered word across the middle of the fuller, and thinner scribbles filling the space towards the tip. The guard and pommel are left plain grey steel, and the ring on the guard is the part a bayonet slides onto a rifle barrel by.
The view model holds 3406 polygons against the stock knife’s 1040, on 38 bones, under five textures: the game’s own hand maps at 252×123, 124×126 and 252×250, a 512×512 sheet for the knife, and a 64×64 chrome map, the GoldSrc device for a mirrored sheen on metal. The idle runs 150 frames, and the draw, the stabs and the slashes are 28 frames apiece. Only the view model ships here, so in other players’ hands and on the ground the knife stays standard.
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