Description
The blade burns from orange-red at the guard to bright yellow gold at the point, with a golden figure worked into the middle of the flat and its outline picked out in white. The hands wear mint green and white sport gloves with black knuckle pads and a red stripe across the back, and the guard keeps the ring by which a bayonet slides onto a rifle barrel.
The view model holds 15,724 polygons against the stock knife’s 1,040, on 38 bones, under seventeen textures. Two 512×512 maps and a 452×495 arm map dress the gloves, and a 716×426 file carries the emblem; the knife is split across the rest, with 1024×177 and 1024×194 strips for the faces of the blade, 1024×94 for its back edge and 152×641 for the ring. There is no chrome map. The idle runs 150 frames and the draw 28. Both other models come along: 2,202 polygons in other players’ hands and 2,202 again on the ground, where the stock third-person knife has 112. Nine knife sounds ship with the archive.
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