Description
A community remake of cs_assault that cuts a back entrance into the warehouse. One frame looks over the yard from a rooftop: a brick shed with red wall ladders, a corrugated hangar and high-rise windows glowing against an evening sky. Other frames go inside, showing a concrete back room where the hostages wait by an old control panel, a rust-stained service room in cold blue light, and the main hall with stacked cargo containers and wooden crates along the upper ledges.
The map measures 3776 × 4416 × 1504 units, close to the stock cs_assault footprint, but carries 5,748 faces against its 3,206: the geometry is noticeably more detailed. 16 spawn points per side seat up to 32 players. There are 4 hostages and no marked rescue zone, so rescues count at the CT spawn; both teams get proper buy zones. Players can break 30 destructible objects and climb 20 ladders, with 5 doors on the routes. Besides the map itself the archive installs two models, sprites and two custom WAD files.
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