Description
Plated body armour in near-black navy, cracked and scuffed across every panel, with burnt-orange accents on the shoulder caps, the thigh plates and the knees. The full-face helmet leaves one narrow orange eye slot; a small radio unit is clipped to the left forearm and a strap runs diagonally across the chest over a mesh underlayer. The belt carries a round pouch, a sheath and a boxed holster on the right thigh, and from behind a long sheath and a round hard case sit high on the back, with the sheathed blade angled up past the helmet. This is Slade Wilson, the DC Comics mercenary.
Only the leet slot is replaced, so one of the four terrorist types changes and the other three, along with all four counter-terrorists, stay stock. The mesh runs 44,536 polygons against 800 in the stock player model, on 22 bones. A companion texture file ships beside the model, which means the maps live in their own file rather than inside the mesh; they come in 512×512, 256×256 and 128×128. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds, no sprites and nothing else in the archive.
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