Description
A shaven-headed man in black from the collar down: a leather jacket, a plate vest over it with a red disc on the back holding a stylised animal head, and red pouch panels strapped to both upper arms. A studded strip runs up the back of the skull to the crown, and from the side there are dark glasses, a studded belt, a small red hip pouch and two metal canisters. The trousers are black leather with cargo pockets, dark red patches at the knee and cuff, and the gloves are black with the fingers cut away. The look is closer to a street gang enforcer than to anything the title suggests, so read the frame rather than the name.
Only the guerilla slot is replaced, so one of the four terrorist types changes while the other three and all four counter-terrorists stay stock. The mesh runs 6,226 polygons against 800 in the stock player model, on 54 bones, and it is skinned by an unusual set of twelve non-power-of-two maps clustered around 500 px, the largest of them 532×501. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, textures are baked into the model rather than shipped alongside it, and the archive holds nothing else.
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