Description
A dark red beret over slicked hair, an olive shirt worn loose over the belt, and trousers in a black, white and grey urban camouflage tucked into short dark boots. From behind the shirt is plain apart from creases in the cloth; from the side a cigar is clamped in the mouth, the eyes are behind dark glasses, a small badge sits on the chest, and a tan leather holster with a pistol rides on the hip. The hands are bare and the sleeves reach the wrist.
Only the leet slot is replaced, so one of the four terrorist types changes and the other three, along with all four counter-terrorists, stay stock. The mesh runs 1,784 polygons against 800 in the stock player model, on 55 bones. A companion texture file ships beside the model, so the maps live in their own file rather than inside the mesh, and they come in a wide spread of sizes: 512×512, 508×508, 508×121, 128×128, 64×64 and 32×28. The animation list holds 111 entries, the same count as the stock player model, which means the skeleton is the native one and every action is in place. No sounds, no sprites and nothing else in the archive.
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