Description
A black leather jacket with a turned-up collar, cut short at the hips and worn over olive-green cargo trousers and dark blue sneakers with white soles. The sleeves end in black fingerless gloves that leave the fingers bare, and the hair is dark and combed flat back over the skull. There is no vest, no belt rig and no pouch of any kind: the flap pockets on the thighs and the two square pockets at the seat are all the gear the figure carries. Seen from behind, the jacket back is one broad panel of scuffed leather, and the trouser legs are wide enough to fall over the shoes. Claude is the silent lead of Grand Theft Auto III, and this jacket over cargo trousers is what he wears there.
Only the terror slot is replaced, so one of the four terrorist types changes while the other three keep their stock models, and all four counter-terrorists stay stock as well. The mesh runs 1,712 polygons against 800 in the stock player model, on 33 bones. Three textures cover it, at 292×293, 308×501 and 244×245, all odd sizes rather than round ones. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive holds nothing besides the model.
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