Description
The blade is dark with a green honeycomb lattice printed over it, brightest towards the point and fading into the black near the guard, while the guard plate, the ring and the catch below it are turquoise. The ring is the part by which a bayonet slides onto a rifle barrel.
The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, under sixteen textures: 1024×177 and 1024×194 strips for the faces of the blade, 1024×94 for the spine, a 152×641 map for the ring, and three hand maps at the stock sizes under the porter’s file names. There is no chrome map. The idle runs 150 frames and every attack 28. What other players see was rebuilt at 2,202 polygons where the stock third-person knife has 112, and nine knife sounds ship with the archive. There is no dropped-knife model, so on the ground it stays standard.
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