Description
The blade is covered edge to edge with a dense doodle: looping ribbons in pink, yellow, green and blue drawn over a dark ground, so the bare metal shows only along the cutting edge and at the very tip. The guard and pommel stay grey-green steel, and the ring on the guard is what a bayonet slides onto a rifle barrel by.
The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, under sixteen textures: 1024×177 and 1024×194 strips for the two faces of the blade, 1024×94 for the spine, 152×641 for the ring, and three hand maps at the stock sizes under the porter’s file names. There is no chrome map. The idle runs 150 frames and every attack 28. What other players see was rebuilt at 2,202 polygons where the stock third-person knife has 112, and the nine knife sounds are in the archive. There is no dropped-knife model, so on the ground it stays standard.
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