Description
The blade runs a gradient from bright green at the guard to deep blue at the point, with a faint hexagon mesh printed under the colour and the fuller left as a grey ridge down the middle. Guard, ring and pommel stay pale bare steel, and the ring is the part by which a bayonet slides onto a rifle barrel.
The view model holds 2,879 polygons against the stock knife’s 1,040, on 38 bones, under sixteen textures: each face of the blade takes its own 1024-wide strip, the spine a 1024×94, the ring a 152×641 map, and three hand maps keep the stock sizes under the porter’s file names. There is no chrome map. The idle runs 150 frames and every attack 28. The third-person model was rebuilt to 2,202 polygons where the stock one has 112, and nine knife sounds ship with the archive. Nothing replaces the dropped knife, so on the ground it stays standard.
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