Description

White and pale blue swirls move across the blade like water stirred and left to settle. The guard keeps the ring by which a bayonet slides onto a rifle barrel, and the handle stays dark under the pattern.

The view model holds 2,802 polygons against the stock knife’s 1,040, on 38 bones, and four textures do the work: the three stock hand maps and one 512×512 file for the knife. That file and the idle sequence carry the same name, ViTaLiK_Po_ZiZnI. The idle runs 327 frames with an inspect in it. What other players see was rebuilt as well, at 2,202 polygons where the stock third-person knife has 112, on a single 512×512 map. There is no dropped-knife model in the archive, so on the ground it stays standard.

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