Description
A table football table blown up to playable size and set outdoors under a cloudy sky, with green hills on the horizon. The pitch is a green field with white lines and a small goal at either end; the red and blue figures hang from white rods across it and stand taller than a player. Around the rim run the wooden sides of the table, and behind them the props are scaled to match: green beer bottles as tall as a house, a stack of blue crates, a scoreboard reading HOME and VISITOR with a cartoon figure between the digits, and a bottle cap lying on the wooden surround. Weapons are dropped on the pitch itself, between the rods.
The map takes up 2256 × 1552 × 696 units, tiny beside the 4864 × 5600 × 960 of de_dust2, and its geometry matches: 1,765 faces on 24 textures, 15 of them packed into the .bsp, against 5,383 faces on 44 textures in the stock map. Each side has 4 spawn points, so 8 players can start a round. Despite the cs_ prefix there are no hostages, no rescue zones and no bomb sites: what the map is built around is the equipment lying on the floor, two AWPs, two kevlar and helmet sets, two flashbangs and a smoke grenade. Buy zones are set to auto. Beyond that there are 6 see-through decorative brushes, 2 breakable objects, 2 pushable ones and 2 water brushes. The sky is the grnplsnt set. The archive holds the .bsp alone.
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