Description
A smooth gradient runs the length of the gun: pale blue at the muzzle end of the handguard, deepening through azure into violet at the receiver and the grip. The coat is flat and glossy, without wear or pattern, and stops at the black barrel, the rail and the sights, which stay bare metal. Three short light stripes and a line of fine print sit on the side of the receiver, the only markings on the finish.
View model at 4181 polygons against 1157 on the stock first-person XM1014, on 44 bones; player and world models at 3149. Thirty-one textures on the view model: over twenty separate sheets for the body, the largest 960×254, the shell at 492×493, and 252×250, 252×123 and 124×126 maps for the skin, the glove and the fingers. Animation covers idle, two firing takes, a draw and a reload split into start, insert and finish, with no inspect take. The archive holds the three models and nothing else: no sounds, no HUD icon.
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