Description
Green scaled hide over the body, darker in the folds and lighter along the ridges. An open jaw with white teeth runs down the side of the receiver, the muzzle end turns yellow and orange like a flame, and red shows through under the magazine tube. The hands wear black gloves with a wrist strap.
View model at 4181 polygons against 1157 on the stock first-person XM1014, on 31 textures: 27 sheets for the gun plus the shell, and glove, finger and skin maps at 512 pixels, twice the size of the stock rig. Player and world models are 3149 polygons on the same 27 sheets. The idle runs 160 frames, with two firing takes and three reload stages and no inspect. Three sounds come along: shot, draw and a reload take.
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