Description
Two materials meet on the body. The receiver and the pump are turquoise, weathered and streaked, with a white saw-tooth band running along the side like a mountain ridge. The stock and the lower part of the pump are painted as varnished wood with a visible grain, and a small dark animal skull is stamped near the ejection port. The barrel carries a black and white striped wrap up to the front sight.
View model at 4181 polygons against 1157 on the stock first-person XM1014, on 44 bones; player and world models at 3149. Thirty-one textures on the view model, the body split into more than twenty sheets with the largest at 960×254, plus the shell at 492×493. Animation covers idle, two firing takes, a draw and a reload in three parts — start, insert, finish — without an inspect take. Three sounds are packed under sound/weapons: the shot, the reload and the draw.
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