Description
A dense cartoon doodle covers the receiver and the top of the barrel: little animal faces, mushrooms, hands and eyes drawn with heavy black outlines and filled with orange, brick red and cream. The drawing wraps over the rail housing and runs forward past the front sight, while the pump, the stock and the underside of the barrel stay flat black. The hands wear black gloves with a strap over the wrist.
View model at 4181 polygons against 1157 on the stock first-person XM1014, on 44 bones; player and world models at 3149. The hand maps are redrawn larger than on the base rig — 512×512 for the skin, 512×256 for the glove, 256×256 for the fingers — while the body keeps its twenty-odd sheets, the largest 960×254. Animation covers idle, two firing takes, a draw and a reload in start, insert and finish parts, with no inspect take. The archive also brings a HUD icon at gfx/vgui/xm1014.tga and three sounds: the shot, the reload and the draw.
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