Description
A soldier in a shirt of multicam camouflage, green and brown and tan blotches running down the sleeves, under a black plate carrier with a row of pouches across the belly, a magazine pocket on the left side and a small stars-and-stripes patch on the chest. The face is hidden behind a black balaclava and a matt helmet with tan-lensed goggles pulled onto the brow. Shorts in the same camouflage sit over camouflage trousers, black knee pads are strapped above hard tan boots, and a pistol holster is bound to the right thigh. Both frames show the same figure, so all four counter-terrorist slots share one look.
All four counter-terrorist slots are replaced, gign, gsg9, sas and urban, so the whole counter-terrorist side changes while the four terrorist types stay stock. Each of the four meshes carries 3,518 polygons against 800 in the stock player model, on 44 bones. Textures come in 512×512, 256×256, 256×128 and 64×64. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds, no sprites, and nothing in the archive besides the models.
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