Description
A man in a tight dark grey suit with almost no colour on it, seen from behind on one frame: a harness with two horizontal straps across the back, a small green indicator lamp high on the left shoulder blade, a boxed device at the base of the spine, flat pouches on both thighs, black gloves and black boots. The profile shows the head covering, which carries a mount of three round lenses jutting forward over the eyes, a pad on the shoulder and a pistol holster at the right hip. The three-lens goggle is the Splinter Cell trademark, and it is the one part of the model that reads clearly against the dark suit.
Only the gign slot is replaced, so the other three counter-terrorist types and the whole terrorist side stay stock. The mesh carries 20,152 polygons against 800 in the stock player model, on 38 bones, and four textures dress it at 512×512, 512×288, 256×256 and 64×64. Its textures sit in a companion file beside the model rather than inside it. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with it, and the archive holds nothing besides the model and its texture file.
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