Description
An armoured cyborg in brushed silver-grey: a segmented ribbed section over the stomach, smooth curved plates on the chest and thighs, grooved shin guards and darker blocks at the elbows and forearms. The helmet closes over the whole head and leaves only a narrow eye slit and the chin and mouth bare, and a flat rectangular slab hangs at the left hip. One frame shows him from behind, where the head is a plain ribbed cylinder with no face, the other in profile. All the plating is painted into the texture rather than cut into the mesh, so the silhouette is still that of the urban counter-terrorist underneath.
Only the urban slot is replaced, so the other three counter-terrorist types and the whole terrorist side stay stock. The mesh carries 740 polygons where the stock player model has 800, on 53 bones, so the geometry was left alone and the whole change lives in the texture: two maps, 512×512 and 64×64. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites ship with it, and the archive holds nothing besides the model.
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