Description
A heavily armoured trooper in blue: a rounded steel helmet, a segmented cuirass over the chest and back, square pauldrons and a skirt of hanging plates over the hips. Under the armour sit dark green camouflage fatigues and reddish-brown gloves and boot uppers, and the plates carry scratches and a painted panel of lines between the shoulder blades. The profile view adds a boxy radio pack on the back, a small oval tag on the chest strap and a pistol in a flap holster on the thigh; the face stays in shadow behind the helmet.
Four models fill the gign, gsg9, sas and urban slots, so the whole counter-terrorist side changes and the terrorists stay stock. All four meshes are identical in weight at 1,323 polygons against 800 in the stock player model, on 50 bones, which is a lot of joints for a suit this rigid. Two textures dress them, a 512×512 sheet for the armour and a 64×64 patch. Each carries 111 animation entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites are included, and the archive holds nothing besides the models.
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