Description
A soldier in digital woodland camouflage, from the wide-brimmed boonie hat down to the trousers: the pattern is a fine pixel mosaic of dark green, olive and black, and the same print runs over the plate carrier, the sleeves and the knee pads. The vest carries a magazine pouch on the back, a canteen on the belt and a tan strip on the chest; the side view adds a pistol in a moulded holster on the right thigh, a flat pouch above the knee, and green face paint smeared on the cheek. The boots and gloves are plain black, and the whole texture is dark enough that the outline reads better than the details.
Only the gsg9 slot is replaced, so the other three counter-terrorist types and the whole terrorist side stay stock. The mesh carries 1456 polygons against 800 in the stock player model, on 34 bones, and five textures dress it: 508×506, 504×503, 252×251, 248×251 and 124×126, the two largest of them right up against the 512-pixel ceiling. The animation list holds 110 entries where the stock player model has 111, so one sequence is missing from the set. No sounds and no sprites ship with it, and the archive holds nothing besides the model.
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