Description
A broad-shouldered man with dark hair down to his shoulders, wearing a sleeveless dark brown flak vest whose stitched panels show on the back, over bare arms and black fingerless gloves. The trousers are urban camouflage in white, grey and black, cut wide with cargo pockets on the thighs and tucked into black boots. Nothing else is strapped on: no helmet, no belt kit, no armour beyond the vest. The eye patch the character is known for does not show from either angle, so only the hair and the vest carry the resemblance.
Only the gign slot is replaced, so one of the four counter-terrorist types changes and the other three, along with all four terrorists, keep their stock models. The mesh runs 4,161 polygons against 800 in the stock player model, on 53 bones, and its textures ship in a companion file that sits next to the model rather than inside it, at 512×512, 128×128 and 64×63. The animation list holds 111 entries, the same count as the stock player model, so the skeleton is the native one and every action is in place. No sounds and no sprites, and the archive holds nothing besides the model and its texture file.
Comments