Description
A speckled red blade carries a metal skull near the guard, with gears set where the eye sockets would be and a long orange creature coiling out of it towards the point. The hands wear red and black sport gloves with a mesh back, and the M9 Bayonet is the fighting knife the US Army adopted in 1986, which doubles as a wire cutter when locked into its scabbard.
The view model holds 17,912 polygons against the stock knife’s 1,040, on 38 bones, under twelve textures: ten pieces of the knife, among them 200×989 and 204×1001 strips for the two faces of the blade and a 68×800 map for the grip, plus a 544×547 glove and a 340×519 arm. There is no chrome map, so the light along the edge is painted rather than reflected. The idle runs 360 frames, the draw 30, each slash and stab 36. The third-person model was rebuilt to 1,512 polygons where the stock one has 112. Besides the nine knife sounds, the archive carries full sound sets for the Desert Eagle, the M4A1 and the USP, so the archive reaches beyond the knife itself. Nothing covers the dropped knife, so on the ground it stays standard.
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