Description
Bright red covers the whole knife, and over it the lower part of the blade carries a dense pattern of blue and violet scales with small yellow eyes set among them, thinning out towards the point, which stays plain red. The finger ring and the spine keep the same red, and the hands are in plain black gloves. The karambit comes from Southeast Asia, its curved blade following the line of a tiger claw, with a ring at the butt for one finger.
The view model holds 3,939 polygons against the stock knife’s 1,040, on 40 bones, under 28 textures. Three of them cover the glove, the fingers and the skin at the sizes the stock game already uses; the remaining 25 are separate pieces of the knife, the widest being 712×120 and 700×119 strips for the ring. No chrome map is present. The idle runs 268 frames, the draw 29 and each slash 35. The nine knife sounds come in the archive. There is no third-person model, so in other players’ hands the knife stays standard, and none covers the dropped one either.
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