Description
The whole blade is packed edge to edge with small cartoon drawings in warm reds, creams and browns, so densely that at arm’s length it reads as texture rather than as separate figures; the handle is left dark. The hands are not the stock ones either: they wear dark tactical gloves with a maroon panel, a wrist strap and a small red cross above the cuff. The karambit comes from Southeast Asia, its curved blade follows the line of a tiger claw, and the handle carries a ring for the finger.
The view model holds 3,939 polygons against the stock knife’s 1,040, on 40 bones, under twenty-eight textures. The gloves account for three of them at 512×256, 256×256 and 512×512, well above the sizes the stock hands use; the rest are twenty-five numbered pieces of the knife. There is no chrome map. The idle runs 268 frames, the draw 29 and every attack 35. What other players see was rebuilt at 1,975 polygons where the stock third-person knife has 112, and nine knife sounds come with the archive. There is no dropped-knife model, so on the ground it stays standard.
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