Description
A dragon drawn in red and orange over a dark ground, its head on the side plate with an open jaw and a lit eye, the body trailing into flame scrollwork along the handguard, the magazine and the stock. Highlights glow amber where the coils catch light. The top rail, the rear sight and the muzzle stay black. The hands wear black gloves over a tan sleeve.
The first-person model has 5159 polygons against 1306 on the stock Galil, on 31 textures: 27 numbered sheets for the body, a 512×512 sheet with the author tag, and glove, finger and skin maps. The world model repeats the artwork at 4559 polygons where the stock one has 182, and no player model is included. Idle runs 378 frames, reload 73, draw 27, plus three firing takes; there is no inspect animation. Eight sounds ship with it: two shot takes at the usual path and bolt back, bolt forward, bolt release, magazine in, magazine out and draw in a csgo subfolder.
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