Description
White and dark grey plating with red trim: the side plate and the stock are split into angular white panels, the receiver top and the grip stay dark, and thin red lines follow the edges of the rail and the lower receiver. A red arc is drawn on the side, a red triangle near the magazine, and the front sight carries a red ring. The hands wear black gloves over a tan sleeve.
The first-person model runs 5159 polygons where the stock Galil has 1306, on 31 textures: 27 numbered sheets for the body, one 512×512 sheet with the panel work, and glove, finger and skin maps. Player and world models come at 4499 and 4559 polygons against 182 on the stock pair, and the player model has its idle sequence left unnamed. Idle runs 378 frames, reload 73, draw 27, with three firing takes and no inspect animation. Seven sounds ship with it: two shot takes at the usual path and bolt, magazine and draw handling in a csgo subfolder.
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